Maybe they are not perfect, but they are very attractive. I have always been interested in strong female characters. The inspiration is from the characters themselves which gradually build up as the sculpt progresses.Īnother thing that inspired me was probably The Last of Us 2 that I played last year, I really liked the female characters in there, Ellie and Abby. These are also interesting in the development of the design. They are a pair of designs, many features are contrasted to exist, such as posture, height, and expression. It makes me imagine what kind of personalities they are, what fashion tastes they have, how they met and help each other in the journey, and do they also fight over their favorite food and TV shows? In these considerations, many design details could be naturally added: the oiled jacket may be inherited from passed dad, the messy and fine sideburn hair, delicate makeup and manicure the tight frown, upturned mouth, dark circles under the eyes, small freckles, and the hands trying to hold. The facial traits that have not been tried before will serve as a starting point that would always spark my interest in the sculpt. I like these two faces very much, and I will make new attempts in each practice. Then using after-work time, I unconsciously finished the whole body, outfit, and props. ![]() it started out as just two of my head sculpting practices. What's interesting is that this concept didn't exist at the beginning. This is the story about two girls on a journey in a time and place of the future, each with their own incomplete and powerful parts, but their link to each other makes them unbreakable in such a harsh environment. I prefer to focus on the perspective of ordinary individuals and realistic details to show the worldview I have established. I started The Lovers project about two months ago, I am a fan of making fantasy and sci-fi world.
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